Mesh FillInteractiveHole
| 
 | 
| Menu location | 
|---|
| Meshes → Close hole | 
| Workbenches | 
| Mesh | 
| Default shortcut | 
| None | 
| Introduced in version | 
| - | 
| See also | 
| Mesh FillupHoles, Mesh AddFacet | 
Description
The Mesh FillInteractiveHole command fills selected holes in mesh objects.
Usage
- There are several ways to invoke the command:
- Press the Close hole button. 
- Select the Meshes → Close hole option from the menu. 
 
- Press the 
- The cursor changes to a triangle icon.
- Select a face that shares an edge with the hole you wish to close.
- The hole is closed.
- Optionally repeat this to close additional holes.
- If required you can use Std Undo to undo the last action of the command.
- Select the Leave hole-filling mode option from the 3D view context menu to finish the command.
Notes
- If the edges of a hole do not lie in the same plane, the result of the command can depend on the selected face.
- Miscellaneous: Import mesh, Export mesh, Create mesh from shape, Regular solid, Unwrap Mesh, Unwrap Face
- Modifying: Harmonize normals, Flip normals, Fill holes, Close hole, Add triangle, Remove components, Remove components by hand, Smooth, Refinement, Decimation, Scale
- Boolean: Union, Intersection, Difference
- Cutting: Cut mesh, Trim mesh, Trim mesh with a plane, Create section from mesh and plane, Cross-sections
- Components and segments: Merge, Split by components, Create mesh segments, Create mesh segments from best-fit surfaces
 User documentation
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